![]() ![]() In return, chance to Bleed is a Primary affix, while other chance on hit affixes are Secondary. Unlike other 'on hit' effects, Bleed has a very high chance to occur, up to 39% at level 70, and may considerably increase total damage. Legacy items could sometimes roll a fixed amount of damage over time, but as of Patch 2.0, most Bleed effects depend on weapon damage. It also fully benefits from Physical damage increasing traits. It cannot critically hit, but increases damage proportionally to the Critical Hit Chance / Damage ratio. It is an 'on hit' effect, subject to Proc Coefficient, that can trigger on any damaging attack.īleed usually inflicts a percentage of weapon damage, mostly anywhere from 300%-400%, over 5 seconds. It can often roll as a Primary affix on a weapon or a quiver. Bleed is based on Diablo II Open Wounds effect. Bleed is a special form of Damage Over Time in Diablo III and Diablo IV.
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